Friday, December 3, 2010

uploaded my game.

wanna play? CLICK HERE!

Wednesday, December 1, 2010

evaluation.

+ i like how my game flows easily to each level
- i think my game is a little short (only 3 levels)
+ i like how my game is unique
- my game is pretty easy to win, well if you have a steady hand and are patient
+ i created all the sprites myself
- i didn't incorporate a variable, my bad.
+ i incorporated sound into it
- the ball sort of lags a bit, but when it reaches the mouse pointer, it starts "spazzing" (seems to be okay, when on full screen)

Tuesday, November 30, 2010

problems i've encountered.

  • well right now [2:55 30/11], my Scratch thing is not responding ( D': ) and all the stuff i've done today, which is a lot, hasn't been saved ( D': D': ) and theres a good chance all the work i've done will get deleted. ( D': D': D': )
  • when i first started creating my game, i was confused on how to make levels and put it all together, so i made different levels in different scratch windows. i then found out that i could make levels through "broadcast" partnered with "when i receive," with these i could make level 1 sprites disappear and level 2 sprites appear.
  • with my game i realised that if the ending of the level doesn't match up with the beginning of the next level, the game is impossible. so i had to alter my mazes so that they would allign with each other.
  • before on my title screen the "play" (which you click) was in the centre, and that lvl 1 began in the bottom left corner. so people kept losing. i then changed this so the "play is also in the bottom left corner, but now the titlescreen looks sort of odd.
  • i also found the ball too slow and it takes a while for it to follow the mouse pointer, so i increased the speed
  • also i have a problem with the ball, where it seems to shake crazily when reaching the mouse pointer, i am yet to find a solution.

my game progress.

so i've been working on my actual game for around 2 weeks now, and i'm just about finished; all i have to do is add sound effects.

i decided to do a scary maze as i thought it would be unique, and quite easy to do. The aim of the game is to get the ball to the red rectangle at the end of each maze without touching the walls, if the walls are touched, the game starts again. this can prove to be quite frustrating, so i purposely made the game easier. i've made 3 levels for my game, each level increasing in difficulty, as there is a shortage of time and i didn't want to over complicate things. at the completion of all 3 levels, something pops up unexpectedly (well, not if you read this prior to playing the game) thus giving the player a "scare."

i created all the sprites myself using the "paint new sprite option" and it was quite easy. to make this game successful, i manipulated Scratch's multiple tools. The main component to make the game fall perfectly into place is "Broadcast" partnered "when i recieve." After discovering these, i finally understood how to make the game actually a game.

Tuesday, November 16, 2010

say something.

in this tutorial, it teaches how to make your sprite talk.


in this script, the sprite begins talking after it is clicked;

glide.

in this tutorial, it teaches how to make the sprite glide to a particular spot.


here is an example of a script;

follow the mouse.

in this tutorial, it teaches how to make the sprite follow the mouse.


here is a copy of the script;

Tuesday, November 9, 2010

key moves & keep score.


i created a practice game where there are these round things coming at the dragon and the player uses the arrow keys to move and space to make the dragon breathe fire. when the round things touch the fire, they dissapear and the score increases by one.

here are the scripts.



here is a screenshot of the game.


Tuesday, October 26, 2010

scratch challenge 3 and 4.

in challenge 3 we had to make the bat switch from costume to costume to give an illusion of flying, and in challenge 4 we had to make the bat appear as if it was flying towards you by changing the size.


scratch challenge 2.

i have designed an animation where there are fish swimming around and when they come n contact with the shark, the shark closes its mouth giving the illusion of it chomping them, and they disappear for a few seconds, giving an illusion of them being eaten.

here is the script for the shark;




here is the script of one of the fish;



here is a screenshot of the animation;